Project: MOBZ
For the past year (2011) I’ve been working at Movares on a simulator for the training of operators. Operators of what you may ask.. of locks for boats and differing water levels. I now know a lot about them. I developed the interface and logic behind the simulator all of it was done in the Unity Engine. Check out this video to see what is all about (sorry the voice is in dutch can’t help you there). Share this:FacebookTwitterEmail
Read MoreUnity Video Remake: Webcam Textures
A while back I posted something about video capture in Unity with a sad plea for beta access to version 3.5 which is now finally in public beta, so I decided to do a new post. Setting up a Webcam Texture in Unity Now as you may have seen in the Script Reference (the only place to actually find something about a WebcamTexture) there is no Object like a RenderTexture for a WebCamTexture which makes it a tad more harder to work with (read: not as easy to drag and drop in to materials). Quickest way to get this working is to drop the following script on an object. Webcam Script (1453) Checkout...
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