Project: MOBZ

Posted by on Dec 31, 2011 in Featured, Portfolio, Unity, Usability | 0 comments

Project: MOBZ

For the past year (2011) I’ve been working at Movares on a simulator for the training of operators. Operators of what you may ask.. of locks for boats and differing water levels.
I now know a lot about them. I developed the interface and logic behind the simulator all of it was done in the Unity Engine. Check out this video to see what is all about (sorry the voice is in dutch can’t help you there).

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