Unity Video Capture

There once was a Unity Engine roadmap without any means of capturing video or audio, conclusion: If you wanna do it right do it yourself or hope unity implements it themselves.. w00t v3.5 πŸ™‚ well anyway before 3.5 my little plugin named Video Grabber was born…

Built on the basis of OpenFrameworks (being one of the frameworks to handle video for windows & mac at the same time) and also allowing for alot more fun.
I successfully built this library as a plugin into Unity. In doing this I can now capture pixels from the camera and transfer them to a texture in a scene. I even added in some face recognition to the whole shebang…
It works quite well with a slight delay of a few milliseconds, but who really cares about that. BTW oF is doing some really cool stuff πŸ™‚

So what happens when you’ve almost finished a functioning Video Grabber (except for a couple of problems when stopping the plugin) you find out that Unity is going to implement it themselves.. of course.. Unity wouldn’t be Unity if they didn’t.. you need video we’ll put it right in there, how about some audio as well then.. whut? you want AI pathfinding… sure no problem. While we’re at it we’ll mix in a little UI update and some extra goodies… What can we expect in version 4.0? A “Generate AAA Game Concept” buttonΓ’β€žΒ’ all ready and waiting?

One thing’s for sure.. I’ve temporarily stopped working on my Video plugin with high expectations of Unity 3.5 coming.. πŸ™‚
[insert plea to beta group owner for a membership here with a cherry on top]

If your interested in looking at what I’ve currently got for video grabbing add a comment below make sure to add your email address in the proper field (which will stay private) i’ll add you to the private repo and we maybe could start an open source project for the community. πŸ™‚

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Gameplay: Starcraft II Wings of Liberty

Just finished the Wings Of Liberty campaign this weekend. Good story and I like the gameplay around it. It be cool to know a bit more behind the scenes and how on earth they created such a game, in terms of game logic and mechanics behind it. It must be one huge amount of variables and such from a programmers point of view. I do like the “Thanks To” part in the credits.. “Your Mother” πŸ˜› some smart aleck put that in there. It’s really the only part I took the time to read, because it seems to genuinely come from the developers.
Anyway, I enjoyed playing it thats for sure.. So now I’ve also played a bit against the A.I. on “Medium”, I’m missing a Normal level.. Medium seems to be just a little bit on the easy side. Next game I’ll go for Hard, hoping I can still win.
Your thinking I could also just play online against someone.. well yes thats true I could get my ass whooped by some guy that only plays online all day and end up losing and getting all depressed about it… I like my #winning πŸ™‚ Currently my strategy against A.I. is to teister it a bit and then come a long with a huge amount of a few types and just waste the **** out of them, most of the time it works too. It sure helps blocking the way in the beginning, otherwise I do lose.

By the way the visuals in some cutscenes are just amazing I’m stunned by the way they did the rain flowing over the metal. That is some really nice work! (even though it is the Havok engine and i’m all into Unity at the moment) I’m guessing thats a custom made shader of somekind, well it cant be default Havok stuff right?

Photography Assignment

Once upon a time a few years back, I did a 10 week photography minor at Uni, These pictures were part of an assignment, they are a few of the best images I took during that course. Including the photos I took with a Pinhole camera.. I do miss doing that.. it was fun and gave unexpected results.. and it was real photography at the core πŸ™‚

I mostly enjoyed spending time actually going out and standing in one place for 10 to 15 minutes to get enough exposure, plus it was a major kick to see the actual result after developing the photo, also sometimes a major dissappointment… I remember standing outside in the cold for around 20 minutes with my paint can duct-taped to a streetlight.. only to find out when developing that i had nothing but extremely dark patches…. so be warned πŸ˜‰ Continue reading “Photography Assignment”