Unity

All things related to the Unity Game Engine, Game Development and Gaming.

Project: MOBZ

Posted by on Dec 31, 2011 in Featured, Portfolio, Unity, Usability | 0 comments

Project: MOBZ

For the past year (2011) I’ve been working at Movares on a simulator for the training of operators. Operators of what you may ask.. of locks for boats and differing water levels. I now know a lot about them. I developed the interface and logic behind the simulator all of it was done in the Unity Engine. Check out this video to see what is all about (sorry the voice is in dutch can’t help you there). Share this:FacebookTwitterEmail

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Unity Video Remake: Webcam Textures

Posted by on Dec 23, 2011 in Featured, Unity | 4 comments

Unity Video Remake: Webcam Textures

A while back I posted something about video capture in Unity with a sad plea for beta access to version 3.5 which is now finally in public beta, so I decided to do a new post. Setting up a Webcam Texture in Unity Now as you may have seen in the Script Reference (the only place to actually find something about a WebcamTexture) there is no Object like a RenderTexture for a WebCamTexture which makes it a tad more harder to work with (read: not as easy to drag and drop in to materials). Quickest way to get this working is to drop the following script on an object. Webcam Script (425) Keep in mind...

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Unity Video Capture

Posted by on Nov 18, 2011 in Blogging, Inspiration, Unity | 2 comments

Unity Video Capture

There once was a Unity Engine roadmap without any means of capturing video or audio, conclusion: If you wanna do it right do it yourself or hope unity implements it themselves.. w00t v3.5 well anyway before 3.5 my little plugin named Video Grabber was born… Built on the basis of OpenFrameworks (being one of the frameworks to handle video for windows & mac at the same time) and also allowing for alot more fun. I successfully built this library as a plugin into Unity. In doing this I can now capture pixels from the camera and transfer them to a texture in a scene. I even added in...

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Gameplay: Starcraft II Wings of Liberty

Posted by on Aug 7, 2011 in Blogging, Featured, Inspiration, Unity | 1 comment

Gameplay: Starcraft II Wings of Liberty

Just finished the Wings Of Liberty campaign this weekend. Good story and I like the gameplay around it. It be cool to know a bit more behind the scenes and how on earth they created such a game, in terms of game logic and mechanics behind it. It must be one huge amount of variables and such from a programmers point of view. I do like the “Thanks To” part in the credits.. “Your Mother” some smart aleck put that in there. It’s really the only part I took the time to read, because it seems to genuinely come from the developers. Anyway, I enjoyed playing it thats...

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Unity GLSL Shaders

Posted by on Jun 11, 2011 in Featured, Portfolio, Unity | 4 comments

Unity GLSL Shaders

Hello Again, In an earlier post of mine about WebGL I describe a few methods to enable WebGL on a Mac (Safari) the reason I did this was to view a few interesting shaders.. Now comes the cool part.. I actually got those same GLSL shaders I wanted to view running in Unity (yes for me that is a big thing).. Check out a few of these screenshots I took… It wont be long now and I may even integrate them into Image Effects on Cameras.. If only I didn’t suck at math so much I’d be able to write these kinds of shaders myself. I think I should write-up a tutorial of some kind on how...

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Working on Audio in Unity

Posted by on Nov 22, 2010 in Unity | 0 comments

Working on Audio in Unity

I’ve started work on visualizing audio in Unity. In the process of doing this I realized I actually quite like playing round with audio. One of my lost hobbies reborn. I’m thinking of the potential usages for audio in unity which can be quite a lot. Currently I’m figuring out what exactly is possible with the unity engine. So far I’ve got spectrum output from an audio source projected onto various objects. When I’ve got something really cool to show off I’ll put it online. Share this:FacebookTwitterEmail

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