Posts Tagged "Unity"

Unity Media WordPress Plugin

Posted by on Apr 20, 2013 in Unity, Webplayer | 2 comments

For all of those people out there with a wordpress site and a will to show some unity content. Here’s your chance to shine… You can use the plugin below to do exactly that, glad to be of assistance. Unity Media Plugin Unity Media Plugin allows you to upload various Unity Engine related files to your WordPress site. It also allows you to add a Unity Webplayer to your post. Major features in Unity Media 1.0 are: Uploading of FBX files, .unitypackages and .unity3d files Inserting multiple webplayers into your posts Download: You can download my plugin here: Unity Media WP Plugin...

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Hello 2013… Happy New Year Everyone!

Posted by on Jan 15, 2013 in Blogging, Featured, Personal | 0 comments

Hello 2013… Happy New Year Everyone!

2012 has been a great year with a cherry on top… just before new years on the 27th my wife gave birth to our brand new daughter who is doing very well. This last year has been good, I got a permanent contract at work and we moved into our own house back in feb, all in all it’s been a rather eventful year. Of course the last few weeks have all been baby filled, now with things settling down and gradually getting in to the rhythm of broken sleep and changing diapers there is time in between to do grown up stuff. What grown up stuff is there to be done? you may wonder? [Tech Talk]...

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Unity Post Process Mayhem

Posted by on Jun 18, 2012 in Tips & Tricks, Unity | 5 comments

Are you sick and tired of forgetting to copy that data file to the build directory after each and every standalone build in unity? Sure you could incorporate it into the project but you don’t want that, you just wish that PostProcessBuildPlayer script would work on windows. As of Unity 3.5.2 life just got better… A long awaited function in Unity was a working post process build player script for standalone players on windows as it was already working on mac’s. As seen in the latest Release Notes and stated in the BuildPipeline a few things have changed.. Apparently the...

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Unity Editor Macros

Posted by on Jun 15, 2012 in Tips & Tricks | 1 comment

A while back the guys at unity released a version of their editor with macros enabled (by accident) in the current version is has been removed/disabled. (this because it’s something they use for testing and not meant for production environments) But with recent endeavours I found it’s possible to enable it in the editor making debugging stuff within the editor more entertaining, plus it adds a new window to the editor making your editor more of an editor. Please note this is not documented by unity and probably not supported either. Simple script: using UnityEditor; using...

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Unity Webcam Example

Posted by on Mar 2, 2012 in Unity | 2 comments

Created a quick example in Unity free version to show it’s possible without having the pro version. This uses the webcam script I created earlier on a simple plane.

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