Unity GLSL Shaders

Hello Again,

In an earlier post of mine about WebGL I describe a few methods to enable WebGL on a Mac (Safari) the reason I did this was to view a few interesting shaders.. (is now ShaderToy.com) Now comes the cool part..
I actually got those same GLSL shaders I wanted to view running in Unity (yes for me that is a big thing).. Check out a few of these screenshots I took… It wont be long now and I may even integrate them into Image Effects on Cameras.. Continue reading “Unity GLSL Shaders”

Working on Audio in Unity

I’ve started work on visualizing audio in Unity. In the process of doing this I realized I actually quite like playing round with audio. One of my lost hobbies reborn. 🙂 I’m thinking of the potential usages for audio in unity which can be quite a lot. Currently I’m figuring out what exactly is possible with the unity engine. So far I’ve got spectrum output from an audio source projected onto various objects. When I’ve got something really cool to show off I’ll put it online.

Unity Cornell Box

For anyone interested in the Cornell Box and rendering it this is my attempt at it in Unity…
First of all I acquired the geometry for the cornell box from the site in 3DS Max exported it as a FBX file (available below) then opened up Unity3D. Using a the jpeg available from the site. Continue reading “Unity Cornell Box”

Unity Development

At work I’m currently working on a big simulator (using Unity3D) for nautical stuff. If time allows it I’ll post more unity related content and play my part in the Unity3D community. Keep an eye on this site in the next two months or so and there should be more here (if not you can kick me)..
I really should update this site this time last year I was building a new layout so I guess I should finish it and get it up and running once and for all..!!!?!?!?!?