Yes, Safari Supports WebGL… [Reason] Why do I want to enable WebGL in Safari on Mac OS X.. well to view the Shader Toy made by Inigo QuilezÂ of course… [/Reason] Continue reading “Enable WebGL in Safari”
In an earlier post of mine about WebGL I describe a few methods to enable WebGL on a Mac (Safari) the reason I did this was to view a few
interesting shaders.. (is now ShaderToy.com) Now comes the cool part..
I actually got those same GLSL shaders I wanted to view running in Unity (yes for me that is a big thing).. Check out a few of these screenshots I took… It wont be long now and I may even integrate them into Image Effects on Cameras.. Continue reading “Unity GLSL Shaders”