Working on Audio in Unity

I’ve started work on visualizing audio in Unity. In the process of doing this I realized I actually quite like playing round with audio. One of my lost hobbies reborn. 🙂 I’m thinking of the potential usages for audio in unity which can be quite a lot. Currently I’m figuring out what exactly is possible with the unity engine. So far I’ve got spectrum output from an audio source projected onto various objects. When I’ve got something really cool to show off I’ll put it online.

Unity Cornell Box

For anyone interested in the Cornell Box and rendering it this is my attempt at it in Unity…
First of all I acquired the geometry for the cornell box from the site in 3DS Max exported it as a FBX file (available below) then opened up Unity3D. Using a the jpeg available from the site. Continue reading “Unity Cornell Box”