Tag: Livestream

  • Creating an H.264 stream from Unity Content

    Creating an H.264 stream from Unity Content

    Currently I’m working on a project at work that requires the information (lets call it unity content) displayed on twelve screens in another room/building (a long way away from the computer generating it), it’s a little bit of an unrealistic-solution/challenge to connect a dvi/hdmi/<or you name it> cable through buildings… as quality degrades the longer…